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CONTROL
The skill represents the ability to control one's own inner Force. A Jedi with this skill learns mastery over the functions of his or her body, and harmony with nature. All the Force powers listed here proceed in the order they appear in the Force Powers Listing.
Requires: Dim Another's Senses
Difficulty: Varies. Targets: 1-10 Very Easy, 11-100, Easy, 101-500 Moderate, 501-5000 Difficult, 5001-50000 Very Difficult, 50000-500000 Heroic; +2 difficulty levels (or +5 for each level if above heroic) for each 1D shift beyond the first.
Time to Use: N/A
Focus: All (maintained)
Effect:
Note: This power May only be activated after the first round of combat.
Upon activation, the Jedi chooses what method of Battle Meditation they wish to use, then rolls...
Difficulty: Difficult (self), Very Difficult (another), Heroic (unwilling another)
Time to Use: N/A
Focus: 1 (maintained during trance)
Effect: The Jedi goes into a death-like slumber, awoken by some predetermined trigger.
Description:
This power allows a Jedi to place himself or another being into a deep unconscious trance, remarkably slowing all body functions such as breathing and heartbeat to barely perceivable levels.
Activating this kind of trance on another willing target...
Difficulty: Easy
Time to Use: N/A
Focus: 1 (maintained)
Effect:
Note: This power is restricted by Armor (increase difficulty by 2 levels).
Upon activation, the Jedi is able to move faster and react quicker to the world around them. This does not directly relate to greater combat prowess however, since the increased speed must be met with increased caution to remain in control of one's own motions. Reaction times are faster, so dodging, deflecting, and other defensive actions do become...
Difficulty: Difficult
Time to Use: N/A
Focus: 1 (maintained)
Effect:
When a Jedi uses this power, he or she can replay recent events in order to more carefully examine images and peripheral occurrences. Using the power, a Jedi can freeze images and even scan memory tracks to recall details that were seen but not consciously registered at the time of the observation.
In game terms, this power can be used to alert a Jedi to information, items other characters, or anything else that...