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PERCEPTION
Perception is the character's ability to notice things about his surroundings and other characters. Those with a high Perception are quick to spot concealed objects or people hiding behind a corner. They're also good at convincing other people to do favors for them, tricking or conning others, and bargaining to get a good price for goods or services. Characters with a low Perception get lost a lot.
Gambling reflects a character's skill at various games of chance - it is used to increase his or her odds of winning. This skill doesn't affect games that are purely random, but does influence games with an element of strategy, like Sabacc. When playing a skill game honestly, all characters make opposed gambling rolls, and the highest roll wins.
A character can also use the gambling skill to cheat or detect others who are cheating. When a character cheats, every other character is allowed...
Persuasion is similar to con and bargain - and is a little bit of both. A character using persuasion is trying to convince someone to go along with them - but they aren't tricking the person (that would be con), and they aren't paying them (as in a bargain).
However, potential rewards can be offered - talking someone into rescuing a princess from an Imperial holding cell is definitely a persuasion attempt. And stating that the reward would be "bigger than anything you can imagine" without...
Sneak represents the character's ability to move silently, hide from view, move in shadows and otherwise creep around without being noticed. This is an opposed roll - the character sneaking around makes a roll, and anyone who might spot the character makes a search roll.
This skill allows characters to hide themselves only - to conceal objects, they must use the hide skill.
This skill is also used when the character wants to make a long distance journey without leaving behind physical...
Investigation is a character's ability to find and gather information regarding someone else's activities, and then draw a conclusion about what the target has done or where he or she has gone. Investigation is useful for finding out about the target's ship reservations and following him or her to a specific planet, or figuring out what shady business dealings he or she has undertaken. Just as with other skills, investigation is often more fun when you use role-playing over skill rolls; when...
ATTENTION!
This skill is ONLY available to non-FS or Force-severed characters. NO exceptions.
Through intense training and mental discipline, a character is able to learn how to combat the effects of Force powers far more effectively than others. Whether it would be knowing to chuck a metal rod in the path of Force lightning, filling their heads with nonsense to resist affect mind, or just knowing to grab onto something when they feel that odd upward tug, characters with this skill are...