DEXTERITY

Dexterity is a measure of your character's eye-hand coordination and balance. Characters with a high Dexterity are good shots, can dodge blaster bolts, can walk balance beams with ease and even make good pickpockets. Characters with a low Dexterity are clumsy.

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Acrobatics Raine
Ability to perform extraordinary feats of balance, agility, and motor coordination
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Archaic Guns Raine
Ability to fire any primitive gun
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Armor Weapons Raine
Weapons that are part of one's suit of armor
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Back to Back Raine
Two characters acting as a single body in combat
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Blaster Raine
Ability to shoot blaster weapons that can be held and carried by a character
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Blaster Artillery Raine
Ability to fire all fixed, multi-crew heavy weapons
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Bow Raine
Ability to use all bow type weapons, except the Wookiee bowcaster
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Bowcaster Raine
Proficiency at firing a Wookiee bowcaster
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Catch! Raine
Intercept ranged projectile attacks
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Contortions Raine
Escape from bonds or tightly enclosed places
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Counter Raine
Make a single attack immediately after a successful reaction skill use
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Dancing Raine
Moving to a musical beat and looking good while doing it
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Defend Raine
Fend off initial enemy attacks with a temporary buff to defense
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Dodge Raine
Ability to avoid ranged attack(s)
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Firearms Raine
Ability to fire all guns which use bullets
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Flamethrower Raine
Burn, baby... BURN!
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Flurry Raine
Take an extra attack per round
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Grenade Raine
Ability to throw grenades
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Guard Raine
Guard another character with your body
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Lightsaber Raine
The skill to wield a lightsaber, the famed weapon of the Jedi knights
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Melee Combat Raine
Ability to wield all hand-to-hand melee weapons, except the Lightsaber
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Missile Weapons Raine
Ranged combat skill for firing all types of missile weapons
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Pick Pocket Raine
Palm objects without being noticed
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Quick Draw Raine
Drawing your weapon as a free action
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Rapid Shot Raine
Make one extra attack action with a ranged weapon (in one round)
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