Time to Use: N/A
Focus: 1 (maintained)
Difficulty: Easy; varies based on magnitude of change
Effect:
Note: Use of this power on another living being in a way that would harm or kill causes the user to suffer a Dark Side Point. GM Discretion.
By using the Force to directly increase or decrease the energy of atoms in the target, in order to Alter the temperature of a target object or local air temperature directly about the Jedi's body. If the target is an object must be within the character's Movement score, in meters.
If the target is not starting at room temperature, add the difficulties between the level the Object is at, and the target temperature level.
If neccessary, deal 1D in damage to the object for each temperature level achieved. Some objects may be cold or fire resistant, and the GM should take that into account. Objects will generally approach equilibrium at a rate of 1 temperature level per 5 rounds.
Rank Required: Padawan
See Also: Telekinesis
Focus: 1 (maintained)
Difficulty: Easy; varies based on magnitude of change
Effect:
Note: Use of this power on another living being in a way that would harm or kill causes the user to suffer a Dark Side Point. GM Discretion.
By using the Force to directly increase or decrease the energy of atoms in the target, in order to Alter the temperature of a target object or local air temperature directly about the Jedi's body. If the target is an object must be within the character's Movement score, in meters.

If the target is not starting at room temperature, add the difficulties between the level the Object is at, and the target temperature level.
If neccessary, deal 1D in damage to the object for each temperature level achieved. Some objects may be cold or fire resistant, and the GM should take that into account. Objects will generally approach equilibrium at a rate of 1 temperature level per 5 rounds.
Rank Required: Padawan
See Also: Telekinesis