CORPORATE SCOUT

Sep 4, 2016
3,573
2,154
113
Unknown Regions
Points
3,108
Character Sheet
Gender
Female
RPG Rating
RPG Rating 3 3 3
Character Name:
Type: Corporate Scout
Gender/Species:
Age:
Height:
Weight:
Physical Description:

Dexterity: 3D+1
Blaster (+1D, 4D+1)​
Dodge (+1D, 4D+1)​
Melee Combat​
Running​

Knowledge: 3D+2
Alien Species​
Bureaucracy​
Business​
Cultures​
Languages​
Planetary Systems (+1D, 4D+2)​
Survival (+1D, 4D+2)​
Willpower​

Mechanical: 3D+1
Astrogation (+1D, 4D+1)​
Communications​
Sensors​
Starfighter Piloting (+1D, 4D+1)​
Starship Gunnery (+1D, 4D+1)​
Starship Shields​

Perception: 2D+2
Bargain​
Con​
Hide​
Persuasion​
Search​

Strength: 2D
Climbing/Jumping​
Stamina​

Technical :3D
First Aid​
Starfighter Repair​

Special Abilities: None
Initiative:4/14
Health:2/12
Force Sensitive?: No
Force Points: 2
Dark Side Points: N/A
Light Side Points: N/A
Character Points 5

Equipment: Karflo Corporate Scout ship (Gamemaster assigns ship similar to Sienar's Lone Scout), comlink, 250 credits, 2000 credits in snappy wardroBe and scout equipment.

Background: You found a way to the fast track in the Karflo Corporation as a corporate scout. You fly the space lanes searching for readily exploitable worlds. A couple of big discoveries and before you know it, you'll be a junior V.P. in the exploration division.

Personality: You are a little new at this scouting thing, but how hard can it be? You've seen those other scouts and you know you're smarter and luckier than those losers.

Objectives: Be involved in a big discovery, and get yourself noticed by your bosses.

A Quote: So there are natives; if they don't want to live next to a Tiroxin processing plant, I guess they'll have to move.
 
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